- Posts: 3
Multiplayer servers
Thanks,
Doug (used to go by Oldman)
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And also, can't reach to the server which I saw in the "all servers" tab, it makes the game crash is there any solution to fix this?
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Secondly, if you haven't done so already, install the Community Pack. It fixes that multiplayer error, along with a bunch of other issues.
www.nerfarena.net/index.php/downloads/do...-community-pack-full
Technically, you only need the "Essential" install to fix the issue, but most multiplayer servers will use the custom maps too, so it's nice to have those.
If the CP doesn't fix your crash, get back to me and I'll do some troubleshooting with you.
Lastly, once you install the CP, read this article to get you up to speed on setting up a server, then get back to me with any questions you still have. By the way, the set up server tab is locaqted in the multiplayer menus of the game. Mutators there also affect your server, as well as the maplist tab (which is located in the singleplayer menus). It should all become clear once you're not crashing and can look around the menus some more.
www.nerfarena.net/index.php/help/11-nerf...do-i-set-up-a-server
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Also I've checked the article and what I understand from that is; creating a LAN server is a piece of cake. I can play with my brother without any trouble already. But if I want to play with other friends who are out of the bounds of my wi-fi, so I need to do the port forwarding. That's ok
And the last thing that I have to say about the public server. Just like I said before, when I click on the "all servers" tab, a single server appears from Melbourne/Australia (I guess so) named as "NET247 (Melb AU)" which allows 16 players max. but like a ghost town... I thought I can gather my friends in it and play together. We've been trying to find a way to play together and it seemed the easiest way to do it. But when I click on it, game chrashes and I didn't get any crash unless I click that server. So the CP works well and If the game crashes due to the server is closed, it's ok. But it looked reachable so that confused me and felt me to need to ask about what if there's no problem with the server but I did something wrong during the installion or something else and can't join it. But anyway, I'll try to do the port forwarding . The thing that makes me afraid and to find easy ways is, I don't know exactly how to do it. Well, I know few things about port forwarding, at least I've heard much formerly but didn't setup any ever. I have to learn first. If you can make some easy way to setup a server (whitout port forwarding at least) just like you said, I would be really really grateful for you
Thank you for every advices again, you're doing great job! I hope you can fix up and arrange everything which makes your life hectic ASAP .
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Well I think I've learned how to forward some ports but here's another thing appeard that I couldn't understand. I'll type below step by step that what I've done to be sure if it's all true. Because like I said before, it's my first port forwarding so I need you to check if something's missing or wrong:
- with the IPv4 default gateway, I get in to my router's interface, found the page of port forwarding/triggering and put the required numbers like as;
- IPv4 adress to the local IP adress line,
- left as empty the external IP adress line (tried to put 0.0.0.0 but not been accepted)
- local/external start port :4444,
- local/external end port: 4445
- set the protocol as UDP
- and saved...
- then I've setup a public/participated server named as a "Sosruko's server" in the multiplayer menu right after the port forwarding and told my brother to check if he can see my server in any server tab except LAN. But he couldn't Besides we can't see any "internet" tab in the multiplayer menu while trying to find a game server; there's only "populated server", "LAN", and "all servers" but he could see my server only in the LAN again... just like nothing happened after all those port forwarding thing
Also there's no place to put the IPv4 address manually which had been given by the host. Like in the Minecraft for example, What should I do now?
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Sosruko wrote: ...a single server appears from Melbourne/Australia (I guess so) named as "NET247 (Melb AU)" which allows 16 players max. but like a ghost town... I thought I can gather my friends in it and play together. We've been trying to find a way to play together and it seemed the easiest way to do it. But when I click on it, game chrashes and I didn't get any crash unless I click that server.
Sorry, I misunderstood your last post. Yes, the person who runs that server refuses to use the CP for some reason, and CP and non-CP games are not compatible. The crashing is expected. Unfortunately, I can't hide him from the server list, as that requires making an entirely new version of the network protocols (which I'm working on, but it isn't complete yet).
Sosruko wrote: If you can make some easy way to setup a server (whitout port forwarding at least) just like you said, I would be really really grateful for you
So, I probably should have clarified. If you push the tilde key (~) you get a console you can use to enter commands. If you know the IP of the computer hosting a server, you can just enter "open <IP HERE>". Obviously, without the quotes and with <IP HERE> replaced with the IP you got.
As for the port forwarding, make sure NAB has an exception through Windows Firewall (if it is on), and double check the internal IP. The router assigned IPs for your devices can change unless you also assign a static IP for those devices. For example, in my router, my computer which I would use as a server is under the address 192.168.1.2. If I were to reset the router, this could change. Somewhere, your router should have a page dedicated to "attached devices" that reveals the internally assigned IPs. Also, if you had NAB or a dedicated server in your tray icons running while you tweaked the port forwarding, you may need to restart your computer before the changes will take effect.
Additionally, I meant "All Servers" tab, not internet tab. If your server appears on the "All Servers" tab from a different computer, then that means the forwarding worked. If none of that fixes it, let me know and we can troubleshoot some more.
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