- Posts: 349
Update 2/23/2023 12:30 PM v3.6.1
1 year 9 months ago - 1 year 9 months ago #702
by Rajada
Update 2/23/2023 12:30 PM v3.6.1 was created by Rajada
Note: The lateness of these patch notes was due to a number of small issues that had to be resolved in the new 3.6 Community Pack.
Revision 3.6.1: 2/23/2023 12:30 PM:
Maps:
Multiple maps:
PM-1on1-DeadSunRemix:
PM-1on1-NanoRemix:
PM-ATATBargeRemix:
PM-BattlefieldOfSpike:
PM-CDTraining:
PM-Croon][Remix:
PM-FBArena:
PM-Jormungandr:
PM-NibelheimRemix:
PM-PeakRemix:
PM-PhobosRemix:
CTF-Railroad and PM-Railroad:
PM-SpiridianRemix:
PM-SunTzuRemix:
CTF-UrbanUprisingRemix and PM-UrbanUprisingRemix:
CTF-ValleyWarRemix and PM-ValleyWarRemix:
PM-VexRemix:
PM-VindictiveRemix:
RajadaTrainingPt2:
RTCP2IIIII:
SP-CDDiskTraining:
SP-IG:
System:
GameLogger.int, GlobalStats.u, GlobalStats.int:
M16.u:
NerfI.u:
NerfMenu.u:
NerfWeapon.u:
RPGStats.u:
RPGStats.int:
UDeco.u:
Revision 3.6.1: 2/23/2023 12:30 PM:
Maps:
Multiple maps:
- Updated friendly name.
- Improved bot pathing.
- Rebalanced weapon, ammo and health placement.
- Added a level screenshot and description.
PM-1on1-DeadSunRemix:
- Re-textured the map.
- Redid weapon and item placement.
- Added a level screenshot and description.
PM-1on1-NanoRemix:
- Added back the crowds of people spectating the match from the original UT map.
PM-ATATBargeRemix:
- Re-textured the entire map.
- Added ambient sounds.
- Redid weapon and item placement.
PM-BattlefieldOfSpike:
- Renovated the entire map.
PM-CDTraining:
- Redid the elevators so they're not impossible to use.
PM-Croon][Remix:
- Fixed a BSP hole.
PM-FBArena:
- Added a secret passage from the elevator to the pit.
PM-Jormungandr:
- Fixed several BSP holes.
PM-NibelheimRemix:
- Fixed some missing shallow water.
- Fixed the Scattershot rotating when it shouldn't.
- Fixed some BSP issues.
PM-PeakRemix:
- Fixed some areas that were too small for players and bots.
PM-PhobosRemix:
- Added back this map that was somehow missing from the Community Pack.
CTF-Railroad and PM-Railroad:
- Added a passage from the top of the train to the vents.
PM-SpiridianRemix:
- Fixed missing ambient sounds.
PM-SunTzuRemix:
- Fixed missing ambient sounds.
- Added some interactive gongs.
- Fixed some BSP holes.
CTF-UrbanUprisingRemix and PM-UrbanUprisingRemix:
- Fixed the incorrectly textured elevator doors.
CTF-ValleyWarRemix and PM-ValleyWarRemix:
- Redid bot pathing.
- Added ambient sounds.
- Fixed some areas that were too small for players and bots.
PM-VexRemix:
- Re-textured the map.
- Redid weapon and item placement.
- Added a level screenshot and description.
- Fixed some areas that were too small for players and bots.
PM-VindictiveRemix:
- Fixed some areas that were too small for players and bots.
RajadaTrainingPt2:
- Fixed a bad teleporter.
RTCP2IIIII:
- Fixed a bad teleporter.
SP-CDDiskTraining:
- Made PM-CDDiskTraining a single-player training map.
SP-IG:
- Made PM-IG a single-player training map.
System:
GameLogger.int, GlobalStats.u, GlobalStats.int:
- Added the required files such that the Game Logger and Global Stats mutators can be used.
M16.u:
- Rebalanced the M16.
NerfI.u:
- Added a new mover type Unidirectional Mover that loops in one direction only.
NerfMenu.u:
- Fixed an issue loading map info in the Botmatch Setup menu that caused too much disk access and slowed loading significantly.
- When a map cannot be loaded due to missing files the map title appears with "ERROR" before it.
- When a map cannot be loaded due to missing files the map description in the Botmatch Setup menu shows an error message.
NerfWeapon.u:
- Fixed missing pickup message and kill string in Whomper.
RPGStats.u:
- Increased durability of breakable weapons to 200, 150, 100 from 150, 100, 50.
- Doubled the radius of level 1 and 2 kamikaze explosions.
- Fixed the crosshair not masking for the Meanwe Sadi and the Pot O Gold.
- Fixed the broken crosshairs on the Strangelove and Rajada's Seeker Orb.
- Made the Capcitor projectiles smaller so as not to fill the screen when shot at full charge.
- Buffed the fire rate of the Scatter Sniper.
- Reduced the damage of the Fallout.
- Reduced the fire rate of the Seek and Destroy, Infectionator, Trispiner, Wildsniper, SWARM and Scrabbler.
- Gave the Anger Managment additional damage mitigation, ammo regen and vampire bonuses in rage mode.
- Blast Jumpers no longer hurt the owner.
- Halved the amount of infectious goo shed on hit by the Infectionator.
- Added more checks to stop elemental effects from persisting past deaths.
- Reduced the particle spam created by Healing Touch seekers.
- Reduced Healing Touch heal seekers to 2 per hit.
- Reduced Seek and Destroy explosive radius.
- Improved sound playback of Wubwubwubwub.
- Increased the ammo regen and firing ramp up / ramp down speed of the Mini Minigun.
- Glide Boots no longer apply gliding unless you are falling (preventing gliding while in other incompatible physics states like ghosting or flying).
- Reduced the change time of the Bipolar by half.
- Reduced damage and increased projectile speed of the Uppercut.
- Reduced damage of the Trisniper.
RPGStats.int:
- Fixed some typos in strings.
UDeco.u:
- Added drip decoration.
Last edit: 1 year 9 months ago by Rajada.
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