Update 4/11/2023 11:00 AM v3.6.23

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1 year 8 months ago #713 by Rajada
Revision 3.6.23: 4/11/2023 11:00 AM:

Maps:

Multiple maps:
  • Improved bot pathing.
  • Rebalanced weapon, ammo and health placement.

PM-1on1-BigBrother:
  • Added a winky target.

PM-1on1-Noob:
  • Added a winky target.

PM-AbstractLuna:
  • Fixed a few BSP issues.
  • By the way, don't play this map.

PM-AirRage:
  • Added bonus point weather balloons to shoot.

PM-Anoxia:
  • Added winky targets.
  • Fixed a loose tile that you couldn't step over.

PM-Baboos:
  • Added a winky target.

PM-BathroomRemix:
  • Added bonus bubbles in the bathtub.

PM-Bedrooms][Remix:
  • Killing the birds now awards you 100 bonus points each.

PM-BigBo:
  • Added a winky target.

PM-BreakfastRemix:
  • Added a winky target.

PM-Chroma:
  • Added winky targets.

PM-CinderCanyon:
  • Fixed a BSP issue.

PM-Cirrus:
  • Added winky targets.

PM-Colosseum:
  • Added a winky target.

PM-Containment:
  • Fixed snowman heads not being breakable.

PM-Convoy:
  • Added occasional street signs that can be shot for bonus points.
  • Reduced volume of ambient sounds.

PM-CDTraining:
  • Added a winky target.

PM-DaMaze:
  • Fixed some bot pathing issues.

PM-Dragon'sEnd:
  • Added bonus points for environmental destruction.
  • Fixed some bugs in the Gamblomatic in the secret area.

PM-DrStrangeLove:
  • Added bonus bombs.

PM-FithRemix:
  • Shooting the core now gives 100 bonus points.

PM-FloatingBridge:
  • Added a winky target.

PM-Flurry:
  • Made the low friction zone better match the shape of the frozen pond.

PM-FoamFactory:
  • Added a winky target.

PM-Fun:
  • Added a winky target.

PM-GladiatorRemix:
  • Added winky targets.

CTF-HallofGiantsRemix:
  • Removed some winky targets.

PM-Jormungandr:
  • Fixed a texture issue.

PM-KhinRemix:
  • Fixed some misplaced invisible collision brushes.

PM-KringleRemix:
  • Added bonus presents.

PM-Luna and SH-Luna:
  • Fixed a texture issue.

KOTH-Lunar and PM-Lunar:
  • Fixed the bouncer frequently bouncing bots against the underside of the platform.
  • Added a winky target (PM only).

PM-NABCommunityMap:
  • Added a winky target.

PM-NerfFunnel:
  • Added a winky target.

PM-Probe:
  • Added winky targets.

PM-Production:
  • Temperature gauge for the oven trap now visually indicates the cooldown of the trigger.

PM-Quickie:
  • The Barracuda pit can now be stepped out of without jumping.
  • Added a winky target.
  • Fixed some texture issues.

CTF-Railroad and PM-Railroad:
  • Fixed a texture issue.

PM-ShortCircuit:
  • Moved the cloudzone up above the cage to prevent accidental deaths and to allow projectiles to bounce around more.
  • Added a winky target.

PM-Slam'sHauntedHomestead:
  • Reduced frequency of flying brooms.

PM-Sniper'sAlley:
  • Added a winky target.

PM-Solaris:
  • Fixed some texture issues.

PM-SolitaryDuel:
  • Added a winky target.

PM-SpaceScraper:
  • Added a passageway to alleviate a dead end.
  • Added two additional entrances to the conference room to help with flow issues.
  • The conference table can now be stepped up onto without jumping in certain important areas.
  • Added a winky target.

PM-Static:
  • Added winky targets.

PM-TantricRemix:
  • The pool table balls are now worth 100 points each when scored in a pocket.

PM-TechComb:
  • Fixed some BSP issues.

PM-ThePit:
  • Moved the altars so bots can path behind them.
  • Fixed some texture issues.

PM-TootieFruity:
  • Fixed some BSP issues.
  • Added an invisible assistive ramp to make navigating the watermelon bridge easier.
  • Added a winky target.

PM-TopsyTurvy:
  • Added winky targets.

PM-TrainingArena:
  • Added a winky target.

PM-Twister:
  • Added winky targets.

PM-Wolf'sBayRemix:
  • Fixed some BSP issues.

PMX3-Luna:
  • Added a winky target.
  • Added some windows to the second floor halls.

PM-ZdonXpance:
  • Fixed some texture issues.

System:

Halloween.u:
  • Updated flying brooms decorations to not drop items on destruction, and to display a point popup.

LostMapsClasses.u:
  • Updated Snowman Heads to be worth 100 points when shot.

NerfI.u:
  • Fixed a bug in UnidirectionalMover that caused it not to move in the proper sequence when it had more than 2 keyframes.
  • UnidirectionalMovers can now attach actors to themselves.
  • TarPointTrigger now can be reliably triggered by hitscan weapons and optionally triggered to award points.
  • Fixed bad default physics state of mover and wink targets.
  • Bots now perform a line of sight check before attempting to shoot a winky or mover target.
  • SpawnPoints can now optionally apply their full rotation to spawned actors.
  • BotBait improvements including the ability to shoot triggers and decorations, as well as wait for the appropriate keyframe of a mover.

WarSpawn.u:
  • Warhead Spawner now appropriately assigns players who triggered them such that kills can be claimed properly (such as when detonating the core in PM-FithRemix or launching mortars in PM-Trenches).

Textures:

2008CWChampTex.utx:
  • Applied frame rate limits to the fire textures.

Luna.utx:
  • Fixed a masking issue with a texture and added a non-masked version.

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