- Posts: 363
Update 11/5/2022 8:15 PM v3.5.4
2 years 5 months ago - 2 years 5 months ago #667
by Rajada
Update 11/5/2022 8:15 PM v3.5.4 was created by Rajada
Revision 3.5.4: 11/5/2022 8:15 AM:
System:
NerfI.u:
System:
NerfI.u:
- Improvements to the reliability of the countdown clock in online games.
- Fixed a typo that was causing some stability issues in HUD code.
- Offset of ammo amount on HUD is no longer incorrectly applied when the gun has infinite ammo.
- Updated weapon icon rendering code such that it no longer breaks when the ammo amount of a weapon is 0 before it has been switched away from.
- Re-added and fixed broken implementation of support for game timer HUD display greater than one hour.
- Fixed crosshair, message, motd, and identification rendering code not resetting draw properties causing some HUD elements to become discolored when certain messages or HUD elements are on-screen.
- Updated message rendering code such that knocked out players' messages' location info show as (knocked out) rather than (dead).
- Updated identification rendering code to be less glitchy.
- Message of the day now lasts longer before fading out.
- Typing prompt (accessed via TAB) has been moved over enough to no longer overlap with HUD health display.
Last edit: 2 years 5 months ago by Rajada.
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