- Posts: 363
Update 11/6/2022 3:30 AM v3.5.5
2 years 5 months ago #668
by Rajada
Update 11/6/2022 3:30 AM v3.5.5 was created by Rajada
Revision 3.5.5: 11/6/2022 3:30 AM:
System:
NerfI.u:
NerfMenu.int:
NerfMenu.u:
System:
NerfI.u:
- When spectating a player, the identification info no longer fades away over time.
- Countdown clock is now rendered on all default HUDs online.
- Point targets now play a point lozenge sound matching the value of the points given (can be overriden by hitsound variable).
- Point targets popups now spawn a little bit in front of the target so they no longer clip into the target itself.
- Point targets and gear targets now give off light.
NerfMenu.int:
- Added new strings for new menu items.
NerfMenu.u:
- Fixed video driver button hover graphic displaying wrong color.
- Fixed incorrectly detected / saved fullscreen mode in general options menu.
- Server name in the setup server menu is now defaulted if a blank name is entered.
- Added bot settings to the setup server and setup botmatch menus.
- Max players in setup server menu is now limited to the engine limit of 32.
- Mutators for botmatches and servers are now pulled from the mutator menu's variables rather than temporary strings.
- Point limit, time limit, and various other settings for the botmatch and server setup menus are now pulled from and saved to the ini for the gametype you have selected.
- Added "clear all" buttons to mutator setup windows.
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